hunger - The amount of hunger the food item restores.health - The amount of health the food item restores.foodtype - The type of food the result will be.weight - Not sure what weight does at the moment.Higher priority recipes can override overlapping lower ones. Function should take cooker, names, and tags as parameters. test - A function that checks if the recipe is valid.The recipe used as a parameter in this function is a table containing the following keys: Not to be confused with the Recipe function mentioned in API/AddRecipe. archive_cookpot - The Ancient Kiln found in the Ancient Archives.
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portablespicer - Warly's Portable Seasoning Station.portablecookpot - Warly's Portable Crock Pot.
There are four cookers currently available in the game: The cooker parameter takes the name of a cooker as a string. It's notable that vanilla recipes commonly omit this value. If this value is set to false, or not set at all, it will likely crash the game due to an error with the game's cookbook functionality.
See below for more details on the recipe table.
If the result is not already a prefab, a prefab for it must be created. This function adds a crockpot recipe to the game. AddCookerRecipe(cooker, recipe, is_mod_food) Description